\___________ _________ _______________ ___________/ \\\ \/ \ /// \\/ _ \ \ \// / /____/ ______/ \ / \ /__ \ \ ____ /___ / \ \ / \____ ____ \ ///__\ \ _____/ __// \ / \_____________\____\_///||\\\__________/________/ __________________________/ \__________________________ ___/ - RESET GLITCH LOADER-dev 0v260 - \___ ________ #RGLoader @ EFnet ________ _____ // \_________________/ \\ _______ \________________| RELEASE NOTES |________________/ ***THIS IS A BETA RELEASE, NOT EVEN THE NFO IS FINISHED YET*** =====================JTAG BETA RELEASE========================= We are releasing a jtag beta test for xenons only. The rest will come in the next update. XELL IS NOT INCLUDED IN JTAG IMAGES. (This will be added along with the rest of the motherboard types) ================================================================ =====================DUMMY KV Generation======================== To protect you from getting your keyvaults banned, we have added an option to options.ini for creating a temporary dummy KV. This sometimes introduces a lag when going to the dashboard and some xex caused by the xbox live connection timeout. If this annoys you, just disable it in options.ini and we will get it fixed soon. ================================================================ We have added a new launcher GUI! Use this to start the build process, or open the flash tool mode RGBuild can now build valid 14719 images for xenon jtag, and all RGH consoles. Patch engine has been updated and is MUCH faster now at building images. Builder now supports JTAG images! (only xenon, unable to test patches on falcon/zephyr/jasper. Will be fixed for all soon) When building a jtag image, it is best to supply an already jtagged NAND. This way any customizations to your SMC will be kept and also if your crc does not match it will not matter. (this will not be neccesary in final release) NOTE: When an already patched SMC is supplied, the builder will say (unable to patch). Just ignore this. Big thanks to team-xecuter & xconsoles for donating a xenon jtag! Would not have been possible without one. The issue with some jaspers not booting on 0v170 has been fixed. This builder still does not support big block jaspers. I know this sucks for a lot of jtags, so we will try to get this out ASAP. ---Things to come in final release--- JTAG for all consoles Big block support. hvxbootOS much more... _____________________ _________________/ / \ \_____________________ / - | USAGE | - \ AS OF 0v99 YOU NEED TO PROVIDE THE FILESYSTEM FILES -- Download a filesystem package and extract it into the same folder as this builder (merging filesystems and loaders) Slims require fcrt.bin to play retail DVDs. ----------------------------------------------------- You will need .NET Framework 4 installed. May work with Mono. Create a folder 'Filesystems' (don't forget the 's') on the xbox hard drive. (This is where you will store the devkit system files since they won't all fit on a 16MB retail NAND.) Copy the devkit files to a folder '14699-dev' (or 14719-dev for ver.14719) inside of 'Filesystems' on the HDD. ie: hdd:/Filesystems/14699-dev Put your nand next to the builder and name it "nand.bin". Open the RGBuild Launcher and type in your CPU_Key and select your build options. Click "RGBuilder" button to start the process. Output will be next to this file named: Image._____.bin ----------- Prototype NAND Image Editor ----------- Click "RGLoader" button in the launcher, or run rgbuild.exe /ui to open the rgbuild UI, which is a prototype NAND image editor similar to 360 flash tool. The GUI is still very beta, but should be very functional now. Please reports bugs to #rgloader! _______ ________________ _______ // \_______\ /_______/ \\ \_____________________|- Known Bugs -|________________________/ -Occasionally slims/trinitys will freeze or reboot on the first boot attempt after a reflash. This usually only happens the first time, if ever. -Dummy KV sometimes introduces lags when opening xexes. -Slims require fcrt for retail dvds to run. _______ _______________ _______ // \_______\ /_______/ \\ \_____________________|- Changelog -|_________________________/ 0v260 -Added better error handling on patch compiling -MUCH faster compile times -Added GUI launcher :D (thanks m0j0j0_j0!) -GUI Launcher settings save to options.ini -Xenon jtag 14719 fixed 0v255 -Fixed 14719 dash issue -Fixed 14719 retail xex issue -Fixed KV editing in GUI -Added dummy KV generating (thanks cOz!) -Added option to generate KV in options.ini -Patched xbdm to always be dev, instead of xbdm.ini (thanks Natelx!) 0v240 -Integrated bat files into rgbuild.exe -Fixed jasper issue -Added options.ini -Lots of changes to builder, mostly internal -Missing filesystem files will now be ignored (dae, fcrt, etc..) -Changed selection menu -Auto detects console using smc (thanks cOz!) -Fixed CF/CG bug (can now use them in GUI) -Support for JTAG images :D -Changed selection menu layout -Builder now ignores missing filesystem files instead of locking up -Added 14719 -Support for trinity 14719 source images -Updated xell binary to v0.991 -Added icons to builder (thanks m0j0j0_j0!) -Fixed xell binary size issue -Added option for compiling phat CD to options.ini -Fixed issue with KV editing not saving 0v170 -Added KV editing to the GUI -Xell dual boot (xell-gggggg.bin) -Bad block support -Added font files to nand image to fix fsd (thanks cOz) -No need to run image through nandpro anymore -More error handling, builder doesn't say successful build every time 0v100 -Added 14699 patches -Moved files location on hdd -Slims show up as dev kit on 14699 without xbdm.ini or modded xbdm.xex -Retail disc support on slims -Added neededfiles.txt to the folders _______ _______________ _______ // \_______\ /_______/ \\ \_____________________|- GREETINGS -|_________________________/ RGLoader was started from the foundations left by others. We hold no claim to researching everything used in rgloader. It's thanks to the work of the amazing people below that we got anywhere: tmbinc, almost every 360 tool owes you for your initial work. although we may be -FAR- away from your intended goals, we'd still like to thank you for your amazing work and the example you set for a good reverse engineerer. The 360 Flash Tool team, thanks for your amazing tool which has helped many people, many times over. My only gripe is that it's not open, maybe one day. GliGli, Tiros, and co., I'm sure anybody with a glitched console should know the work you all put in. I hope recent releases won't deter you from continuing to contribute to the scene with your work. Last but not least: the donators who helped get me a glitched box and CPLD, I will add the names to the nfo in the final release. Big thanks to cOz for tips and hints and for the work he has contributed to the scene. jsjar for graphics and dash skin. m0j0j0_j0 for RGLauncher skin and icons. Thanks to Tortuga Cove for providing news updates and hosting services. GliGli, Tiros, cOz, and co. IceKiller Team-Xecuter TeamFSD Freeboot/ggbuild/xebuild team Natelx ---------------------------------------------------- #RGLoader-dev Group stoker25 tydye81 Deathlok RF1911 spandaman Juggahax0r Evil0ne XDK Mustache iCEQB m0j0j0_j0 ---------------------------------------------------- Testers/Helpers/#RGLoader regulars Ameel Grim187 Rumblpak iLLNESS Xumpy Gadorach no1b4me Mycah Alter PizzaG ddxcb (many more to add) __________________________________________________________ _/__________________________________________________________\_ // "don't worry, about a thing..." \_nfo: iCEQB_\ |