Vice64X Commodore 64 Emulator port for XBox v9
goto for latest cheats, rumbles, synopsis and skin updates.

*** To Do For Vice64x ***

- Hopefully some movie previews and boxart or something.  Top 100... you know, that kind of stuff.
- Implement some preset controller configs?

*** Changes To Vice64x Core ***

* Gamebase64 can now be accessed from a share now.  So no need to store on your xbox anymore.  Only downside is it's an all or nothing deal.  All of the gamebase has to be located on you NAS (movies/Xtra's can still be put anywhere)
* Took a shot at fixing the stuttering issue.  Not completely gone but it should be improved.  It especially affected PAL users, so let me know if you see improvement.

* Given the full "Madmab Edition" treatment.
* New dual-preview skin to support Ressurection Xtra's.  Say thank you to Gilou9999 for the skin.
* Fixed a couple goofs that prevented loading ROMS over a samba share.
* "Move Selected to the Garbage Folder?" now has a new option.. "Never Move".  So "Yes" will ask before moving the selected file to the Garbage folder.  "No" will just move the file and "Never Move" won't move the file at all.

* New feature "Seconds before playing movie" determines how long the emu will wait before playing a movie.  The default is half a second.  This will help speed up rom browsing.  Especially useful for people streaming stuff (like movies) across the network.
* Pick -1 on "Seconds before playing movie" to set to 0 seconds.  0 will equal half a second..  1 one second, and so on.

* If streaming movies from across the network and the user press on the dpad or a, b, x or y the emulator will abort the transfer.  This should help speed up rom browsing and allow the user an "out" especially for the larger movies.

* User can now select which "cheat code database" they wan't to load since it seemed silly to mix the many AR and GG codes into one file for Snes9xbox.
* Select file function now has an option to not display directories.  First menu to use this is the cheat code database select screen.

* Pressing the back key while viewing a games synopsis will toggle between a fixed font and the skins proportional font.
* Fixed long standing bug of YesNo Menu pop-up graphic not centering properly.
* Fixed an issue with the software filters displaying garbage.
* Activated the "Keep user Within ROM Directory Tree?" which I somehow missed.
* Fixed up the box/cart art position on a few skins.
* Fixed a problem where setting the box/cart orientation was screwed up.
* Fixed the bug that screwed up Gilou's skin to begin with (too weird to explain).  :P

* Fixed a long standing bug in the favorites system.  This one goes waaaaay back.
* Emulator should now work with 1.6 Xbox's super big thanks to FreakDave.  1.6 users let me know how this works for you.
* Fixed a problem where the media directory selected by the user replaced the wrong media directory.  Again.  Double Doi on me!  :P
* Fixed the problem where the wrong synopsis description was showing when selecting a game in the favorites menu.
* Fixed odd bug where the opening movie and movies played full screen in the media browser would not display properly at 1080i

New SAMBA code from XBMC (See readme for more details)

**** Carryovers from Atarixlbox ****

A gazillion changes carried over from Atarixlbox.  Read the Latest-Snes9x.txt file.

*** "Auto Game Configurations (aka Configuration defaults) for select emulators ***
In the "General settings" menu there will be a new option.

"Automatically Use Default Game Configuration - Yes/No"

If the user sets it to "Yes" it will bring up the game configuration screen and let the user define the default (if no default.stg and default.key file exists).

In the "Configuration" menu there will be a new option... "Set default game configuration"

The user can go in anytime thru the "Configuration" menu to change these "defaults" to something else if they wish.

Once set to "Automatically use Default Game Configuration" the user will not see the game configuration screen again unless they... a) press X when selecting a game. Change "Use Default Game Configuration" back to "No".

Keep in mind when it is set to "Yes" the game will use your "Default game settings" and not the normal x-port behavior. If set to "No" the emulator will behave like it usually does. Each emu is typically different. But all, at the very least carry the controller settings over.

This feature will only be added to emulators in which it is feasible to use.