------------------------------------------------------------------------------ Whats New? 10.04.2005 ------------------------------------------------------------------------------ 1.6 - Readme in HTML format - Tournament Mode - 7 new powerups Hammer Poison Mushroom Slowdown clock Bob-omb POW Block Bullet Bill Frenzy Hammer - Skins (and changed sprite structure for easier skin creation) Mario Bahamut Black Mage Bub/Bob Classic Mario Kirby Link Luigi Monty Mole Ninji Pig (FF1) Shyguy Snifit Tweeter White Mage - Background Music Customizable using config files in the music directory - Team Play - Warping pipes - 5 New Game Modes Jail Goomba Race Owned Hammers - Updated Game Modes Tag - now you can transfer the tag by touching other players - Added new options on menu Scoreboard placement Announcer voice Team kill (friendly fire) Team colors (players on same team get same color) Screen crunch Map over layer like chains and railings - Different options for cloud eye candy - Fixed top row collision problems - Fixed general collision detection problems where players would end up inside blocks Improved performance - New Maps (from 4matsy, j rok, nitsuja, ventuz and Xijar) - New map layers (4 tile layers + 1 block layer) - Out-of-bounds indicator and timer - Exit confirmation box - Better powerup collision detection (no bouncing off of thin air) - Coins, powerup cards, eggs and yoshi move if not collected in time - Improved AI Collects goal items like powerups and coins Avoids threats like fireballs and thwomps Attemps to avoid spikes (needs improvement) - Improved spawn location performance - Team colored fireballs/hammers - Fixed player spawning under spikes - Fixed CPU hogging (runs at 30% CPU on my 2ghz P4) - Improved tools in the level editor Select eyecandy Select tiles and move them around Copy tiles and paste them Designate "no spawn" areas - Adjustable music and sound volume - Configurable respawn time 1.5 - New interaction blocks Breakable blocks Note blocks Powerup blocks Flip blocks Bounce blocks Donut blocks - Powerups Star Fireflower 1up - 17 new background images - 280 tiles Ice tiles Death tiles (above only, below only or any side death) - 7 New Game modes Coin Limit Yoshi's Eggs Tag Domination Fire Frenzy Bob-Omb Survival - Improved collision detection (fixed screen edge bugs) - Chocobo sprites in Chicken Mode - Down jumping through solid on top blocks - Improved menu Graphics Map view Player select (allows any player to be in any state: disabled, player, cpu) Help keys at bottom of screen - Choice of spawn styles Added door and swirl to help you find your player when spawning - Pause game feature - Improved game scoreboard - game leader wears crown - Two layers on map (one for tiles and one for blocks) - 10 new maps and updated old maps with new blocks and backgrounds - Various eyecandy effects like dust and explosions - Friction jumping through air is less than on ground - Added classic Mario sound effects - More vibrantly colored player sprites 1.23 and before - the game |